
Aaron Mirrorsaver
Mentis Fidelis ChaosTheory.
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Posted - 2016.06.12 15:39:57 -
[1] - Quote
In summary the people crying to nerf carriers are saying:
1) Waa waa, my interceptor was alphad in four seconds. (A guy made a video about this one) His ceptor vs a carrier.
2) 3 WHOLE Blops can't kill a carrier
3) I want to be able to kill a carrier every time I roam, sometimes I can't kill one
4) Carriers should not be able to kill dictors/hictors so fast with the locking time and damage application of missile volleys, so that my hero dictor can hold down said carrier and create content because carrier calls in friends, thus leading to initiation of super content good fights
5) Carriers should have a beacon so that when they are ratting, all of Eve is aware
6) There should be a map filter to show carriers ratting in space in the last ten minutes to assist with #5
7) My 10 man roaming inty gang can no longer kite/hold/point carrier for 1 hour while we call in reinforcements to kill it
8) no one should be able to rat in safety, they should be able to be killed by my small gang, because small gang pvp. CCP why you do this to small gang pvp. (small gang pvp == looking to gank pve ships )
9) there's no risk to ratting carrier, risk/reward out of balance. CCP anyone writing such nonsense can seriously provide good feedback? Someone talking about risk/reward in null sec ratting? Everyone knows that the definitive shooty shooty type pve isk making is now done in hi sec (incursions). In fact there's almost 0 reason to exist in null sec, apart from building super caps or mining moon minerals for production. ISk has become to so easy to farm in multiple ways that the importance of 'home space' or 0.0 is out the door. This more than anything is what has driven null sec to be stagnated. Other than personal vendettas, what can create content now?
Anything missed?
Can I just ask though who gets caught ratting in a carrier besides afk ratters? What happened to constantly be aligned and warp?
Regards fighters, why is it ok to nerf back into oblivion the only defense a ship has? Fighters are easily destroyed and a carrier is then useless, especially since it can no longer have heaps of drones.
Maybe CCP could add a 'point defense module' able to be fitted to carriers only, which shoots down small ships in 'X' range? It's kind of sad that across that huge ship, there's not even a single gun to defend it.
Eve has more out lived its design in all aspects, and all this balance and re-working is patch work to prolong it.
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